Course Details

Modelling in 3D

Academic Year 2023/24

NUB021 course is part of 1 study plan

NPC-GK Winter Semester 2nd year

Working in 3D space: managing views and visual styles, working with viewports and coordinate systems.
Using of drawing and modifying commands in space.
3D modelling – basic solids, solids and surfaces generated by curves, surfaces derived from surfaces, meshes.
Modifying 3D objects.
Photorealistic displaying: materials, lights, shadows, scenes, rendering.

Course Guarantor

Institute

Objective

Modelling in 3D space, basics of rendering

Knowledge

Advanced skills in drawing documentation.
Working skills of 3D objects modelling and their visualization.

Syllabus

1. The introduction to course and 3D modelling.
2. Simple surfaces.
3. Meshes.
4. Basic solids and their modifing.
5. Materials.
6. Modelling objects from curves
7. Surfaces derived from other surfaces.
8. Projection curves on surfaces, sections.
9. Perspective, cameras, animations.
10. Lights, shadows, rendering.

Prerequisites

Modeling in 2D in CAD systems.

Language of instruction

Czech

Credits

4 credits

Semester

winter

Forms and criteria of assessment

course-unit credit

Specification of controlled instruction, the form of instruction, and the form of compensation of the absences

Extent and forms are specified by guarantor’s regulation updated for every academic year.

Offered to foreign students

Not to offer

Course on BUT site

Lecture

13 weeks, 1 hours/week, elective

Syllabus

1. The introduction to course and 3D modelling. 2. Simple surfaces. 3. Meshes. 4. Basic solids and their modifing. 5. Materials. 6. Modelling objects from curves 7. Surfaces derived from other surfaces. 8. Projection curves on surfaces, sections. 9. Perspective, cameras, animations. 10. Lights, shadows, rendering.

Exercise

13 weeks, 2 hours/week, compulsory

Syllabus

1. Working in 3D: managing views and visual styles, working with viewports and coordinate systems. 2. Simple surfaces. 3. Meshes and basic solids. 4. Modifing of solids. 5. Modelling from curves: revolve, extrude. 6. Modelling from curves: sweep, loft. 7. Modelling usig known technics, projection curves on surfaces. 8. Modelling usig known technics, using bitmaps in materials. 9. Surfaces derived from other surfaces. 10. Repeating of basic modelling, sections, preparing layouts. 11. Perspective, cameras, animations, lights, shadows, rendering. 12. Individual work: modelling using various technics on the base of student's own data. 13. Individual work: documentation, vizualization a prezentation individual model.