Course Details
CAD Systems (K)
Academic Year 2024/25
BUB002 course is part of 1 study plan
BPC-SI / VS Summer Semester 2nd year
Basics of Computer Graphics, vector editors.
CAD systems facilities for 2D documentation design (drawing, editing, dimensioning, blocks, layers, drawing output).
Practical working knowledge of standard CAD systems for documentation design.
Introduction into 3D modelling.
CAD systems facilities for 2D documentation design (drawing, editing, dimensioning, blocks, layers, drawing output).
Practical working knowledge of standard CAD systems for documentation design.
Introduction into 3D modelling.
Credits
3 credits
Language of instruction
Czech
Semester
summer
Course Guarantor
Institute
Forms and criteria of assessment
graded course-unit credit
Entry Knowledge
Basic knowledge and using of operation system, especially filesystem, basic knowledge of principles of computer graphics.
Aims
Individual design of 2D drawing building documentation.
Working skills in creating, modifying and output of 2D AutoCAD drawing
Working skills in creating, modifying and output of 2D AutoCAD drawing
Recommended Reading
Trnková, Hana a NOVOTNÁ, Helena, Internetová učebnice AutoCADu, 2014, http://www.fce.vutbr.cz/studium/materialy/autoCAD/acad_I_cz/defaultCE.html (cs)
Offered to foreign students
Not to offer
Course on BUT site
Lecture
13 weeks, 1 hours/week, elective
Syllabus
Lectures (6 x 2 hours)
- 1. Introduction, basic information about CAD systems.
- 2. Control and customization AutoCAD user interface.
- 3. Coordinate systems, layers, tools for effective drawing, templates.
- 4. Custom linetypes and hatches.
- 5. Annotation objects, print using model and layout.
- 6. Parametric design, coordination multiple drawings, blocks, external references, cooperate with other CAD systems.
- 7. Basic principles of 3D design a creating vizualization, presentation other CAD applications.
Exercise
13 weeks, 2 hours/week, compulsory
Syllabus
- 1. Introduction to 2D design.
- 2. Tools for design.
- 3. Layers, object properties, modify objects.
- 4. Additional tools for modify objects, create complex drawing.
- 5. Annotation objects – texts, dimensions, leaders.
- 6. Print using model and layout.
- 7. 3D modeling 1 – Introduction to 3D modeling, create basic mass.
- 8. 3D modeling 2 – Create objects by polylines.
- 9. 3D modeling 3 – Revision known porcesses, modyfying objects.
- 10. Vizualization 1 – Materials.
- 11. Vizualization 2 – 3D scenes, cameras, animation.
- 12. Vizualization 3 – Lights, rendering.
- 13. Final credit test.