Course Details

Computer Science for Architects

Academic Year 2024/25

BUA016 course is part of 1 study plan

BPC-APS Winter Semester 3rd year

Introduction to modern techniques of presentation of architectural design with an emphasis on processing raster graphics and to the guiding principles for the design of printed and online presentations with an emphasis on composition and image content.
Practical examples of global and local editing of a raster image, retouching, inserting texts into a raster image, work in layers, creating simple photomontages, work with color and alpha channels, with masks, with tools for geometric transformations.
Practical examples of the use of a photorealistic montage in the final phase of model visualisation.
Individual work demonstrating that a student has mastered the main principles of processing a raster image and of creating presentation documents.
Work in Adobe Photoshop.

Credits

1 credit

Language of instruction

Czech

Semester

both

Course Guarantor

Institute

Forms and criteria of assessment

course-unit credit

Entry Knowledge

Advanced knowledge of 2D ad 3D modelling, Internet technologies, basics of computer graphics.

Aims

Basic knowledge of Computer Science necessary for the whole study of Civil Engineering. Know-how for effective using of PC in engineering practice.


Advanced skills in presentations, raster image processing and internet presentation design

Basic Literature

Novotná, H. a kol.: Základy informatiky. Internetové učební texty, 2009.

Offered to foreign students

Not to offer

Course on BUT site

Exercise

13 weeks, 2 hours/week, compulsory

Syllabus

  • 1.Introduction to work with raster graphics. Adobe Photoshop and its user interface. Basic editing raw images: color adjustments, image size and resolution .
  • 2. Image layers. Main principles of image processing for printed and electronic documents.
  • 3. Image color channels. Retouching bitmap, painting and retouching tools.
  • 4., 5. Working in a part of a picture: local editing, creating a simple photomontage. Tools for selecting image areas, combinations of selections, more accurate selection border. Creating photomontages.
  • 6. Vector graphics in Photoshop – paths, converting paths to selection borders.
  • 7. Inserting objects to an image, light in the image, creating a contact and drop shadows.
  • 8. Channels: color channels, alpha channels, Quick Mask mode. Masking of layers.
  • 9., 10. Geometric transformations in an image. Working with perspective. Vanishing Point Filter .
  • 11. The final phase of model visualization, rendering, export from 3D modelers, inserting the model into real photo.
  • 12. Basics of photography, photography of architecture. Consult of individual works.
  • 13. Test, credit.