Course Details
Drawing and Modeling in Architecture
Academic Year 2023/24
BGB040 course is part of 1 study plan
BPC-APS Summer Semester 3rd year
In the first half of the course the student will acquire the architectural drawings techniques. The course teaches students how to work with a drawing and how apply simplification, i.e. how to sketch. The course develops student’s ability to use a drawing as a means of telling a story or explaining. Students are introduced to the basics of typography and graphical presentation of their ideas.
In the second half of the semester students become familiar with the methods of processing the architectural model. It equips them with techniques that are used in the production of their models. Students will use their own designs to practice processing of a complex shape or a structure. They will learn how to choose the right technology, both manual and machine processing of materials and precise finishing of their model.
In the second half of the semester students become familiar with the methods of processing the architectural model. It equips them with techniques that are used in the production of their models. Students will use their own designs to practice processing of a complex shape or a structure. They will learn how to choose the right technology, both manual and machine processing of materials and precise finishing of their model.
Course Guarantor
Institute
Syllabus
1. Architectural drawing - lines and hatches, reference examples of architects and their sketches.
2. Basic principles of shading spatial objects, cube, cuboid, cylinder, cone, sphere, etc..
3. Materials and their drawing.
4. Drawing entourage in architectural expression, principles and examples. Basic materials and their way of drawing.
5. Typographical rules in a nutshell (with a focus on advanced editing and layout). Principles of typographic adjustment
font, color, images, composition. Creating graphic design CV, logos and signatures.
6. Methods of drawing thought process in 2D. Telling with pencil - principles and examples.
7. Introduction to processing model - scale, material, color, detail.
8. Basic principles of sketching space.
9. Materials for architectural models. Manual processing of model - wire, paper, wood, polystyrene, foam, plastic.
10. Basic and advanced principles of plastic processing - vacuum forming.
11 Two-component materials - plaster, Acrystal, polyester.
12. Rapid prototyping.
13. Finish model and methods for surface treatment.
2. Basic principles of shading spatial objects, cube, cuboid, cylinder, cone, sphere, etc..
3. Materials and their drawing.
4. Drawing entourage in architectural expression, principles and examples. Basic materials and their way of drawing.
5. Typographical rules in a nutshell (with a focus on advanced editing and layout). Principles of typographic adjustment
font, color, images, composition. Creating graphic design CV, logos and signatures.
6. Methods of drawing thought process in 2D. Telling with pencil - principles and examples.
7. Introduction to processing model - scale, material, color, detail.
8. Basic principles of sketching space.
9. Materials for architectural models. Manual processing of model - wire, paper, wood, polystyrene, foam, plastic.
10. Basic and advanced principles of plastic processing - vacuum forming.
11 Two-component materials - plaster, Acrystal, polyester.
12. Rapid prototyping.
13. Finish model and methods for surface treatment.
Prerequisites
The prerequisite is knowledge of art techniques - successful completion of the courses Fine Arts 1.-4.
Language of instruction
Czech
Credits
3 credits
Semester
summer
Forms and criteria of assessment
graded course-unit credit
Specification of controlled instruction, the form of instruction, and the form of compensation of the absences
Extent and forms are specified by guarantor’s regulation updated for every academic year.
Offered to foreign students
Not to offer
Course on BUT site
Lecture
13 weeks, 1 hours/week, elective
Syllabus
1. Architectural drawing - lines and hatches, reference examples of architects and their sketches.
2. Basic principles of shading spatial objects, cube, cuboid, cylinder, cone, sphere, etc..
3. Materials and their drawing.
4. Drawing entourage in architectural expression, principles and examples. Basic materials and their way of drawing.
5. Typographical rules in a nutshell (with a focus on advanced editing and layout). Principles of typographic adjustment
font, color, images, composition. Creating graphic design CV, logos and signatures.
6. Methods of drawing thought process in 2D. Telling with pencil - principles and examples.
7. Introduction to processing model - scale, material, color, detail.
8. Basic principles of sketching space.
9. Materials for architectural models. Manual processing of model - wire, paper, wood, polystyrene, foam, plastic.
10. Basic and advanced principles of plastic processing - vacuum forming.
11 Two-component materials - plaster, Acrystal, polyester.
12. Rapid prototyping.
13. Finish model and methods for surface treatment.
Exercise
13 weeks, 3 hours/week, compulsory
Syllabus
1. Introduction into the architectural drawings - linear perspective, lines, and hatches.
2. Shading of simple and complex objects.
3. Drawing of basic materials.
4. Architectural entourage.
5. Typography - manual handling of fonts, graphic design of own CV, logos and signature.
6. Visual narrative - drawing thought process in the design concept and its principles.
7. Introduction into the process of model - scale, material, color, detail.
8. Quick spatial sketch
9. Manual processing of model - wire, paper, wood, polystyrene, foam, plastic.
10. Advanced processing of plastic - vacuum forming.
11. Working with dual component materials - plaster, Acrystal, polyester.
12. Use of ‘Rapid prototyping’ - the so-called rapid prototyping by computer - 3D printing, CNC milling
13. Manual finish and surface treatment of model.