Course Details
Computer Graphics I
Academic Year 2023/24
GE09 course is part of 1 study plan
B-P-C-GK / GI Winter Semester 2nd year
The subject of computer graphics, image digitization (sampling, quantization), color theory, CIE diagram, color models, dithering. Saving images in sample lines, strips, tiles. Data Compression. Lossless and lossy compression methods. The principle of vector formats, data conversion from bitmap to vector form and back. Technical resources for computer graphics, image processing, basic of 3D graphics
Credits
4 credits
Language of instruction
Czech
Semester
winter
Course Guarantor
Institute
Forms and criteria of assessment
graded course-unit credit
Entry Knowledge
Fourier's expansion, matrix algebra
Aims
To master theory of graphic formats, way of input graraphic information into file, understandig principles of hardware.
To make sense of graphical formats structure and working with them, to understand principes of graphical hardware and to take up of basic algorithms of computer graphic.
To make sense of graphical formats structure and working with them, to understand principes of graphical hardware and to take up of basic algorithms of computer graphic.
Basic Literature
Gonzales, R. C., Woods, R. E.: Digital Image Processing. Addison Wesley, 1993. (en)
Foley–Dam–Feiner–Hughes-Philips: Computer Graphics: Computer Graphics: Princ.and Pract.. Addison Wesley, 1995. (en)
Watt, A., Policarpo F.: The Computer Image. Addison Wesley, 1998. (en)
Foley–Dam–Feiner–Hughes-Philips: Computer Graphics: Computer Graphics: Princ.and Pract.. Addison Wesley, 1995. (en)
Watt, A., Policarpo F.: The Computer Image. Addison Wesley, 1998. (en)
Recommended Reading
Klíma, Bernas, Hozman, Dvořák: Zpracování obrazové informace. Skriptum ČVUT Praha, 1996. (cs)
Šnorek: Technické prostředky poč. grafiky. Skriptum ČVUT Praha, 1996. (cs)
Žára, J., Beneš, B., Felkel, P.: Moderní počítačová grafika. Computer Press, 1998. (cs)
Šnorek: Technické prostředky poč. grafiky. Skriptum ČVUT Praha, 1996. (cs)
Žára, J., Beneš, B., Felkel, P.: Moderní počítačová grafika. Computer Press, 1998. (cs)
Syllabus
1. Introduction, digitalization of image, aliasing.
2. Colors, colors models.
3. Theory of graphics formats. Physical and logical formats, tiles.
4. Direct and indirect saving of images, platform dependence.
5. Compression of data no-loos methods.
6. Compression of data loos methods.
7. Vector graphics, principle of vector formats,technology C4.
8. Conversion of formats, vector-raster and back.
9. Principles the most used graphical formats (BMP, PCX, TIFF, JPEG, HPGL, DXF, ...)
10. Hardware - introduction, image subsystem of computer, printers, sensors.
11. Image enhancement, correction of brightness, equalization of histogram, non-linear transformations, discrete
convolution.
12. 2D tranformation, clipping of image objects
13. Fundamentals of 3D graphic
2. Colors, colors models.
3. Theory of graphics formats. Physical and logical formats, tiles.
4. Direct and indirect saving of images, platform dependence.
5. Compression of data no-loos methods.
6. Compression of data loos methods.
7. Vector graphics, principle of vector formats,technology C4.
8. Conversion of formats, vector-raster and back.
9. Principles the most used graphical formats (BMP, PCX, TIFF, JPEG, HPGL, DXF, ...)
10. Hardware - introduction, image subsystem of computer, printers, sensors.
11. Image enhancement, correction of brightness, equalization of histogram, non-linear transformations, discrete
convolution.
12. 2D tranformation, clipping of image objects
13. Fundamentals of 3D graphic
Prerequisites
Fourier's expansion, matrix algebra
Specification of controlled instruction, the form of instruction, and the form of compensation of the absences
Extent and forms are specified by guarantor’s regulation updated for every academic year.
Offered to foreign students
Not to offer
Course on BUT site
Lecture
13 weeks, 2 hours/week, elective
Syllabus
1. Introduction, digitalization of image, aliasing.
2. Colors, colors models.
3. Theory of graphics formats. Physical and logical formats, tiles.
4. Direct and indirect saving of images, platform dependence.
5. Compression of data no-loos methods.
6. Compression of data loos methods.
7. Vector graphics, principle of vector formats,technology C4.
8. Conversion of formats, vector-raster and back.
9. Principles the most used graphical formats (BMP, PCX, TIFF, JPEG, HPGL, DXF, ...)
10. Hardware - introduction, image subsystem of computer, printers, sensors.
11. Image enhancement, correction of brightness, equalization of histogram, non-linear transformations, discrete
convolution.
12. 2D tranformation, clipping of image objects
13. Fundamentals of 3D graphic
2. Colors, colors models.
3. Theory of graphics formats. Physical and logical formats, tiles.
4. Direct and indirect saving of images, platform dependence.
5. Compression of data no-loos methods.
6. Compression of data loos methods.
7. Vector graphics, principle of vector formats,technology C4.
8. Conversion of formats, vector-raster and back.
9. Principles the most used graphical formats (BMP, PCX, TIFF, JPEG, HPGL, DXF, ...)
10. Hardware - introduction, image subsystem of computer, printers, sensors.
11. Image enhancement, correction of brightness, equalization of histogram, non-linear transformations, discrete
convolution.
12. 2D tranformation, clipping of image objects
13. Fundamentals of 3D graphic
Exercise
13 weeks, 2 hours/week, compulsory
Syllabus
1.Adobe Photoshop
2.Adobe Photoshop
3.Adobe Photoshop
4. working with VKM
5. working with VKM
6. special map in MicroStation
7. special map in MicroStation
8. image classification in ArcGIS
9. image classification in ArcGIS
10. KOKEŠ - environment
11. KOKEŠ - drawing of primitives
12. KOKEŠ - editing, cells
13. final test
2.Adobe Photoshop
3.Adobe Photoshop
4. working with VKM
5. working with VKM
6. special map in MicroStation
7. special map in MicroStation
8. image classification in ArcGIS
9. image classification in ArcGIS
10. KOKEŠ - environment
11. KOKEŠ - drawing of primitives
12. KOKEŠ - editing, cells
13. final test